Apple Announces App Store Mini Apps Partner Program
Apple today announced the App Store Mini Apps Partner Program, allowing apps that host mini apps and mini games to support In-App Purchases. The program is designed for developers who host mini apps and games within a larger, native app. Today, we're introducing the Mini Apps Partner Program, which expands on the App Store's ongoing support for apps that offer mini apps.
Apple lowers App Store commissions for 'mini apps' 
Apple said it would lower commissions for "mini apps" on iPhones and other devices.
Apple aims to capitalise on mini app trend with new program
The program is the latest adjustment to Apple’s App Store after developer complaints and regulatory scrutiny. Read more at straitstimes.com. Read more at straitstimes.com.
Apple Cuts App Store Fee In Half For 'Mini Apps'
Apple is cutting its App Store fee from 30% to 15% for developers who join a new Mini Apps Partner Program, which requires using more of Apple's built-in technology to power lightweight "mini apps." "This includes using Apple software to register a user's purchase history, verify user ages and to pr...
Apple Introduces a Mini App Partner Program Featuring a Reduced Commission
<p>Today on its news site for developers, Apple announced a new Mini Apps Partner Program for the App Store. The announcement is brief but backed by a more detailed explanation about the eligibility requirements. Here’s how it works. As Apple explains, mini apps are “self-contained experiences that are built using web technologies like HTML5 and...</p>
Apple adjusts to the rise of the mini app with better reporting and lower commissions – and you might be the benefactor
A better mini experience might be on the horizon
Apple Recreated the App Store on the Web with No Way to Download or Buy Apps
Today, Apple launched a web version of the App Store, with a twist. I’ll admit that this wasn’t on my “things Apple will do this fall” bingo card. I’ve wondered since the earliest days of the App Store why there wasn’t a web version and concluded long ago that it just wasn’t something Apple wanted
last updated on 14 Nov 06:45