RoboCop: Rogue City – Unfinished Business Gets Gameplay Overview Trailer

by · DSOGaming

NACON has shared the official gameplay overview trailer for RoboCop: Rogue City – Unfinished Business. The trailer shows two minutes of gameplay footage. So, if you’re interested in the game, you should check it out.

Unfinished Business is a stand-alone sequel to RoboCop: Rogue City. Just like the first game, it’s being made with Unreal Engine 5. It will also use Nanite and Lumen to make the graphics look better. However, it’s still not clear if it will support Hardware Lumen this time.

Along with a brand-new story, the game promises to have lots of cool new stuff. You’ll get to use new weapons like the Cryo Cannon. You’ll also battle new enemies, like fast androids with katanas. And on top of that, you can use powerful finishing moves to take them down.

And that’s not all. For the first time ever in a RoboCop game, you’ll get to play as Alex Murphy before he became RoboCop. In a special mission, you’ll also take control of ED-209, the big robot with lots of weapons. You’ll face waves of enemies – both human and robot – in an intense battle.

The game will keep all the things that made RoboCop: Rogue City so popular. That means you’ll get a mix of action-packed shooting and fun detective work. You’ll also be able to level up your character with some light RPG features. The game will include lots of cool RoboCop stuff too – like famous characters, weapons, and places from the movies. And yes, Peter Weller, the original actor who played RoboCop, is back to voice the character again.

For what it’s worth, NACON has not yet shared the game’s PC requirements. Naturally, we’ll be sure to share them with you once we get our hands on them.

Enjoy the trailer and stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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