Creative Assembly says it wanted to 'authentically simulate' the Warhammer tabletop experience for Total War: Warhammer 40,000 by adding references, lore, and more
Some systems from the tabletop game wouldn't work for real-time simulation, according to battle product owner Dave Petry
by https://www.techradar.com/author/demi-williams, https://www.techradar.com/author/rob-dwiar · TechRadarNews By Demi Williams Contributions by Rob Dwiar Published 9 September 2026
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- Creative Assembly has explained how it designed a faithful Warhammer player experience for Total War: Warhammer 40,000
- Battle product owner Dave Petry says the team didn't directly recreate the tabletop systems, but tried to "authentically simulate" them
- Creative Assembly continued its "trusting" relationship with Games Workshop, which shared its "infinite knowledge"
Creative Assembly worked closely with Games Workshop to ensure the Total War: Warhammer 40,000 player experience was as "authentic" to the tabletop game as possible.
In an interview with TechRadar Gaming at Gamescom, lead designer Joy Dey and battle product owner Dave Petry discussed the upcoming strategy game's combat system and shared how it was able to faithfully translate the feeling of Warhammer's tabletop systems.
Rather than a complete one-to-one recreation, Petry explained that the goal was to "authentically simulate" the feel of the tabletop's combat.
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"We really, really care about trying to authentically simulate the feeling of the type of combat, whatever period or kind of warfare that it is, right?" Petry said. "So in a historical, obviously, war on Earth, and generally we have the sorts of weapons that you have on Earth. When it's fantasy, it's magic and mages and all that sort of stuff, and obviously, with the science fantasy and 40k, the biggest reference point you have to that is the tabletop.
"But it's not necessarily like the be-all and end-all of it," he continued. "We're not transposing the tabletop, right? We're trying to create an authentic sense of the lore and the kind of combat that's there, but the love for the tabletop absolutely is present."
Petry said that, like so many fans, he's been playing and collecting Warhammer 40k since he was young and confirmed that references and nods to the universe, like names, abilities, and lore, are in the upcoming strategy game. However, he said some elements of the tabletop game "just don't fit" with the game's real-time simulation
Creative Assembly also focused on making the game feel "familiar" to the Total War franchise; combat has also been scaled up, and he explained that macro positioning, where the player's forces are, flanking, and enemy morale are all things that come into play.
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