It's hard to equal Resident Evil 4's quality, but Capcom did that for me with Resident Evil Requiem — it just needs one more thing for perfection
Long may its success continue...
· TechRadarFeatures By Isaiah Williams published 14 March 2026
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Capcom's Resident Evil Requiem has landed and done so in fine fashion, becoming the fastest-selling game in the franchise, with over five million copies sold in just under a week. Requiem has received widespread positive reception from critics and fans, and it's safe to say it's easily one of the best games in the franchise.
However, I'll take it a step further. Resident Evil Requiem stands alongside Resident Evil 4 (2005) as the two best entries in the franchise. That's a tough task to accomplish, based on how successful the original RE4 was and still is via its reimagined Resident Evil 4 remake (2023).
Both the original RE4 and its remake execute elements of survival horror and action phenomenally from start to finish, but lean far more into action than horror. Requiem takes both of those elements and blends them almost perfectly, giving players multiple moments of fear, but then sudden elation and excitement.
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Normally, dual protagonists and two distinct tones in one game don't always work, sometimes resulting in a messy experience, but Capcom nailed it.
Playing as Grace Ashcroft and Leon S. Kennedy gives you the best of both worlds; Grace's segments are filled with pure dread, as you fight tooth and nail to survive against dangerous and deadly foes. In Leon's segments, you're essentially in a Doom simulator, effortlessly taking down zombies in style.
Most importantly, Requiem features the best combat in the franchise yet, and while the game isn't short (and already has strong replay value), there's one key mode missing that would take full advantage of that combat and act as the icing on the cake to an incredible game.
Note: this article contains a few images from the horror game series that some folks may find graphic.
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