I hope I'm not getting ahead of myself — Resident Evil Requiem may end up being the best in the franchise, and here's why

Big statement, I know, but hear me out

· TechRadar

Features By Isaiah Williams published 20 December 2025

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Capcom's long-awaited ninth instalment in the beloved action horror franchise, Resident Evil Requiem, is almost here, launching on February 27, 2026. The wait feels like it's been an eternity, as most of its marketing has been very secretive, with the big Leon S. Kennedy reveal at The Game Awards 2025 clearly being what Capcom was so adamant to hide.

In case you missed it, both Grace Ashcroft and series veteran Leon S. Kennedy will feature as duo protagonists, as many had speculated, sharing the same amount of screen time. It means Capcom is aiming to blend horror and action once again, and that suggests one major thing to me.

Without sugarcoating it, I think Resident Evil Requiem is on the verge of being the best game in the franchise, even surpassing Resident Evil 4. Yes, I know, that's a massive statement, as both the original and remake are essentially my favorite games of all time, but there are valid reasons.

The original 2005 title strikes a perfect balance between action and horror in such a manner that I don't think any other action-horror game (or franchise) has been able to capture, and the remake took that motif to another level entirely.

Based on what Capcom has shown and promised regarding Requiem's horror and action segments, it has the potential to leap to the number one spot in the franchise if certain elements are executed well.

A blend of RE2 and RE4's gameplay sounds phenomenal

(Image credit: Capcom)

I'm sure many fans will agree that the Resident Evil 2 Remake is one of the best titles the series has had to offer when it comes to horror, just behind Resident Evil 7.

Many would argue that this epithet is held by the Resident Evil 1 remake, but (hot take incoming) I'm not a fan of this title, and I'm very much hoping it can be redone again in the RE Engine in a third-person perspective, but that's beside the point.

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