Nioh 3 taking the series to an open-world format works shockingly well — thanks to that and its style-switching combat, it’s become one of the best soulslikes I’ve ever played
· TechRadarTechRadar Verdict
Nioh 3 is a brilliant evolution of the series’ formula. This third entry mostly heightens the strengths of its predecessors, while simultaneously streamlining and improving things that didn’t work so well. Meanwhile, its emphasis on switching between Samurai and Ninja styles - in addition to a successful shift to a semi-open-world format - makes Nioh 3 the franchise's most fleshed-out and polished experience to date.
Pros
- +Style shifting combat is brilliant
- +Open-world exploration is fun and rewarding
- +Bosses offer a brutally satisfying challenge
- +Tweaks to permanent stat boost systems are welcome
- +The gentler difficulty curve is great for newcomers
Cons
- -PC performance needs some work
- -Ninja Style feels overpowered early on
- -A lot of annoying enemy types return from Nioh 2
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Six years since the last game (and after a brief trip over to Ancient China in Wo Long: Fallen Dynasty), Team Ninja’s premier soulslike series returns with Nioh 3. And my word, was it worth the wait.
Review information
Platform reviewed: PC
Available on: PS5, PC
Release date: February 6, 2026
Nioh 3 will feel familiar to fans of the other two titles in, but it’s clearly taken inspiration from other Team Ninja games that were released in the interim. Here we have the addition of a semi-open-world akin to Rise of the Ronin, and even a new style shift mechanic that isn’t wholly unlike the moveset variety of Ninja Gaiden 4 or Stranger of Paradise: Final Fantasy Origin.
In short, Nioh 3 feels like a culmination of most things Team Ninja has put out over the past decade. It’s a brilliant evolution of what makes the series so special in the first place, maintaining that lightning-fast combat and dizzying build variety.
Meanwhile, the formula has evolved to bring something entirely fresh to the table. As much as I adore Nioh 2 and think it’s one of the best soulslike games out there, I don’t know if I can go back after the brilliance of Nioh 3.
Though as much as I’ve loved my time with Team Ninja’s latest outing, there are undoubtedly blemishes. Performance on PC is a bit all over the place; graphics options are plentiful, but the game does struggle in denser environments and has a habit of forcing DLSS, at least on my rig.
As for the game itself, Ninja Style - which I love, by the way - does feel a little over-tuned. Few enemies are able to keep up with your high evasion in this style, and the trade-off of not being able to replenish your stamina via a Ki Pulse (an ability that refills a portion of stamina with a carefully-timed R1 press) isn’t much of a downside.
Aspects of Nioh 3 like this, as well as the ability to fast-travel between shrines, freely respec at any time, and the sheer versatility offered by the style switching system, make for a game that feels overall a little easier than prior entries.
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