Pilot a big ol' fort with steampunky legs in the deserty extraction shooter Sand: Raiders of Sophie when it launches in March
It's coarse and rough and irritating and it gets everywhere
· Rock Paper ShotgunHear ye, hear ye, another extraction shooter is almost upon us, this time the smaller but still quite bold in scope Sand: Raiders of Sophie. Last time I personally heard of this game it was just called Sand, which doesn't sound great for that whole search engine thing, though I'm not entirely convinced by the subtitle. Anyway, this extraction shooter is set in an alternate 1910 where you get to roam the desert in a steampunky fortress with legs, and it's got a release month!
That release month isn't too far away either, being March, though a month is all you're getting right now as there's no specific date in sight. The perils of game development, I would guess. For those that haven't heard of Sand before, it's a PvPvE extraction shooter where you build large, mobile buildings called Tramplers, a sort of 20th century version of the titular castle from Howl's Moving Castle. You then operate these Tramplers, driving them around so to speak, taking down other players' creations with various weapons you may have attached.
On the ground level, you as essentially a regular Joe will trawl the "once-resource-rich world of Sophie," all so that you can "uncover hidden riches in the barren wastelands, rectify historical injustices," and lay claim to what you believe is rightfully yours (what that is, I can't tell you).
There's shooting, there's things to find and extract, there's not-zombies to keep you on your toes when other players aren't about. All of it looks fairly par for the course, the real selling point here are the Tramplers, at least from an outside perspective. If any of this takes your fancy, you can wishlist Sand: Raiders of Sophie right here.