A24’s ELDEN RING Movie Locks in 2028 Release Date, Full Cast Revealed, and It Will Be Shot for IMAX
by Joey Paur · GeekTyrantAlex Garland’s A24 Elden Ring movie is finally starting to really come together. What once sounded like an odd mix of prestige filmmaking and punishing fantasy gaming is now moving forward with serious momentum.
A24 has confirmed that Elden Ring will begin filming this spring, with a theatrical release set for March 3, 2028. This film project is a big swing for the studio, especially with a project rooted in one of the most atmospheric and cryptic video games ever made.
The adaptation is being helmed by Alex Garland, the filmmaker behind Ex Machina and Annihilation, which already gives us a pretty clear idea of the tone we might be in for.
The cast includes Kit Connor, best known for Heartstopper and The Wild Robot. He’s joined by a lineup that includes Nick Offerman, Ben Whishaw, Cailee Spaeny, Tom Burke, Havana Rose Liu, Sonoya Mizuno, Jonathan Pryce, Ruby Cruz, John Hodgkinson, Jefferson Hall, Emma Laird, and Peter Serafinowicz.
Elden Ring exploded onto the scene in 2022 as a defining entry in the “soulslike” genre. Built on the foundation laid by Demon’s Souls and expanded through titles like Dark Souls, Bloodborne, and Sekiro, the game drops players into the hauntingly beautiful Lands Between.
It’s a fractured world where the Elden Ring, once a symbol of order, has been shattered by Queen Marika. Her demigod children now wage war over its fragments, while exiled warriors known as Tarnished return to claim power and reshape the realm.
Translating that kind of layered, player-driven storytelling into a film isn’t exactly straightforward. The game thrives on ambiguity, environmental storytelling, and letting players piece things together at their own pace. Whether Garland leans into that mystery or reshapes it into something more traditional is the big question.
The production itself is aiming big. The film will be shot for IMAX, so A24 isn’t holding back when it comes to scale.
Producing are Peter Rice, Andrew Macdonald, and Allon Reich, alongside Vince Gerardis and George R. R. Martin. Martin played a key role in shaping the original game’s lore, working with Hidetaka Miyazaki during development.
The Lands Between are heading to the big screen, and it’s going to be fascinating to see how this strange and haunting world evolves into a cinematic experience.