Capcom removes one of the suckiest microtransactions for Monster Hunter Wilds: Ascendance
by Stefan L · tsaIn the build up to Monster Hunter Wilds: Ascendance release in 2027, Capcom has announced that they will remove one of the most obnoxious microtransactions you can currently find in video games. Character Edits will no longer require Character Edit Vouchers in Monster Hunter Wilds after the release of Ascendance, and Capcom is sharing more free vouchers later this year.
Needing to pay to make changes to your character in a video game is pretty low, and it’s been a part of Monster Hunter for a while. There are single use free Character Edit Vouchers available for Monster Hunter World, Rise and Wilds, but after using those up, you’d need to pay if you ever wanted to return to the character edit screen, or change up how your Palico companion looks.
You still have a lot of ways to customise your character for free in-game, able to edit hair, eyebrows, facial hair, makeup and clothing for free, but changing the underlying character would cost you. It’s a pretty low business practice to lean on, nickel and dime-ing players for fundamental features like this – that’s before you consider how and why some people might want to represent themselves in different ways over time through video games.
So this is great to see coming down the line, and it’s also good that it will apply to both DLC and base game.
Given that Ascendance is still a while away, Capcom has also made a move to tide players over. From 3rd December (a day before the game’s Switch 2 launch), the current set of Character Edit and Palico Edit vouchers will be discontinued and replaced with a free to redeem 10 Character Edit Vouchers and 10 Palico Edit Vouchers options instead.
Anyone that has previously bought a Three-Voucher Pack of character edits will receive a set of pendants for the Heavenly Hog and Beelzeboar.
Cute as little piggy pendants are, please don’t rush to buy three-voucher packs before December. I promise it’s really not worth it, and Capcom even says they won’t guarantee that they don’t sell them separately down the line anyway.
So, all of this is nice. With Dragon’s Dogma 2 getting infinite fast travel, when this was something you could pay real money for, and now with this for Monster Hunter Wilds, we can hope Capcom doesn’t backslide into such barrel scraping microtransactions in future.
Source: Capcom