Tomb Raider Dev Loses Another 30 Staff in New Round of Layoffs
Crystal Dynamics shrinks again
by Stephen Tailby · Push SquareCrystal Dynamics, the development studio currently working on a new Tomb Raider game, has announced a round of layoffs hitting the company.
The news comes via a post on the company's LinkedIn page, where it states just under 30 job cuts "across various departments and projects" in a bid to "restructure the company and business for our next generation".
"To our players - as the realities of the industry continue to evolve, we've made these painful choices as a way to optimize the continued development of our flagship Tomb Raider game, as well as shaping the rest of the studio to make new games for the future."
This is actually the third time this year that Crystal Dynamics has laid off staff; as IGN reports, 17 staff were let go in March, and further jobs were cut in the aftermath of Perfect Dark's cancellation.
The developer is known to be working on a new entry in the Tomb Raider series, which is being published by Amazon, but unfortunately there are very few meaningful details about the game thus far. It's far along the project is.
Layoffs have been a frighteningly common occurrence throughout the games industry the last few years, with countless examples from publishers and studios big and small.
[source linkedin.com, via ign.com]