Another Key Assassin's Creed Dev Leaves Ubisoft
Leap of faith
by Robert Ramsey · Push SquareUbisoft has lost another veteran employee in Luc Couture, who had been at the company for roughly 24 years.
Couture announced his departure on social media this week, having worked on numerous properties across his storied career at the publisher. Most notably, he had a huge influence on the structure of numerous Assassin's Creed titles as a level designer and design director.
Couture's decision will no doubt raise some eyebrows given the current state of Ubisoft. It's no secret that the company has undergone — and is still undergoing — a significant reshaping.
It's recently cancelled entire projects like the Prince of Persia remake, and established a new creative division with colossal Chinese conglomerate NetEase, which now oversees the publisher's most important properties.
As part of this dramatic restructure, Ubisoft lost longtime Assassin's Creed boss Marc-Alexis Côté, who's now involved in a legal dispute with the company.
Couture doesn't point towards any kind of friction in his aforementioned post, but again, the timing of his departure will inevitably spark questions.
"I was recently in need for some change. So that's why I will soon pivot to tackling new challenges as part of a smaller studio with other veterans. Times are exciting. So stay tuned!," he writes.
What are your thoughts on Ubisoft at this moment in time? Do you think properties like Assassin's Creed are in good hands, or are these departures warning signs? Pull your hood up in the comments section below.
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[source linkedin.com, via insider-gaming.com]
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About Robert Ramsey
Robert (or Rob if you're lazy) is an assistant editor of Push Square, and has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he's played 'em all. A little too much, some might say.
Comments 2
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- wildcat_kickz
- 45 mins ago
I don't know if we can reasonably read into this. It could be because of the restructuring, career opportunities, burnout, or a host of other things.
Ubisoft needs to right-size, badly, so there will inevitably be senior-level employees who leave, along with all the others.
There's not really any point in making a big deal out of this until there's tangible evidence of how this restructuring affects the game output.
What a success!
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