Elden Ring Nightreign Patch 1.01.4 Released — Here Are All the Fixes, Tweaks, and Changes
by John Papadopoulos · DSOGamingFromSoftware has just released Title Update 1.01.4 for Elden Ring: Nightreign and shared its full patch notes. So, let’s see what this new patch brings to the table.
Patch 1.01.4 focuses on fixing some bugs and glitches. From what I can see, it does not have any balance tweaks or performance improvements. In other words, this appears to be a small update.
Going into more details, the update fixes a bug where matchmaking kept failing if two players joined and left your team at the same time. It also fixes a problem where characters could come back to life without being defeated during the third-day boss fight. This could occur if you left the game and returned from the title screen.
Patch 1.01.4 also fixes a few more bugs. One bug happened if you quit the game right after finishing the “Shifting Earth: Crater” area—this would stop you from getting “The Crater” achievement. That bug is now fixed. Another bug made the background music in Recluse Remembrance stop playing under certain conditions. That’s fixed too. The update also includes some other small bug fixes, but the devs didn’t share any details about them.
As always, Steam will download this patch the next time you launch its client. Below, you can also find its complete changelog. So, go ahead and check it out.
Elden Ring: Nightreign Patch 1.01.4 Release Notes
• The Weapon Type will now be displayed in each Armament Information menu.
• Fixed a bug where matchmaking would continually fail after two players joined and left your team at the same time.
• Fixed a bug where the acquisition of the gesture “It’s Raining!” through Multiplayer would not register properly.
Note: You can obtain the gesture by meeting the conditions, even if you have met them before.
• Fixed a bug where playable characters might revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen.
• Fixed a bug where the background music in the Recluse Remembrance would not play properly when certain conditions were met.
• Fixed a bug where quitting the game incorrectly immediately after fulfilling the clearing conditions of the “Shifting Earth: Crater”, the “The Crater” achievement would not be awarded despite clearing the area.
Note: Even if you have already earned the achievement, meeting the “Crater” clear conditions will award you with the clearing credit again.
• Fixed several other instances of bugs.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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