Hollow Knight: Silksong September 12th Patch Released & Detailed
by John Papadopoulos · DSOGamingTeam Cherry has released the second patch for the epic sequel to Hollow Knight, Hollow Knight: Silksong, and shared its full patch notes. So, let’s see what this new update brings to the table.
Title Update 1.0.28497 focuses on fixing several bugs players have run into. For example, it fixes a problem where players could lose their cloak after the Slab escape sequence. It also fixes an issue where courier deliveries sometimes couldn’t be accessed in the late game. On top of that, it fixes a bug where Lugoli could leave the arena and never come back.
And that’s not all. This new patch also makes the game a bit easier and smoother to play. Sandcarvers will now deal less damage. It also fixes a bug where the player could get stuck floating after bouncing down on certain projectiles. The patch removes the float override input (down + jump after getting the Faydown Cloak). On top of that, mid-game Bellway and Bell Bench prices are now a little cheaper, and you’ll get slightly more rosary rewards from relics and psalm cylinders.
Like always, Steam will download this update the next time you launch its client. Below, you can also find its complete changelog.
Hollow Knight: Silksong Patch 1.0.28497 Release Notes
• Fixed situation where players could remain cloakless after Slab escape sequence.
• Fixed wish Infestation Operation often not being completable during the late game.
• Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game.
• Fixed getting stuck floating after down-bouncing on certain projectiles.
• Fixed courier deliveries sometimes being inaccessible in the late game.
• Fixed craft bind behaving incorrectly when in memories.
• Fixed Lace tool deflect soft-lock at start of battle in Deep Docks.
• Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds.
• Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding.
• Fixed Snitch Pick not giving rosaries and shell shards as intended.
• Fixed Swamp Squits becoming invincible if hit under water.
• Fixed instance where Lugoli could leave the arena and not return.
• Removed float override input (down + jump, after player has Faydown Cloak).
• Slight difficulty reduction in early game bosses Moorwing and Sister Splinter.
• Reduction in damage from Sandcarvers.
• Slight increase in pea pod collider scale.
• Slight reduction in mid-game Bellway and Bell Bench prices.
• Slight increase in rosary rewards from relics and psalm cylinders.
• Increase in rosary rewards for courier deliveries.
• Various additional fixes and tweaks.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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